Hawk was designed to fulfill a diverse number of operational roles,
from fast strikes to fire support missions. The Clans, with their
unique combat requirements, have taken this 'Mech and transformed
it into an entirely different machine.
In the Inner Sphere the Shadow Hawk forms part of a trio of classic
55-ton 'Mechs, sharing common parts with the Griffin and Wolverine.
This interchanging capability adds to operational flexibility in the
field. The Clans again configure it as a lighter machine and customize
the 'Mech for a particular role. Like the Clan Griffin, this 'Mech
is smaller than the original; a faster 'Mech with armor and firepower
comparable to the Inner Sphere version. By reducing mass but retaining
the protection and armament, the Clans have created a cost-effective
Two medium pulse lasers in the arms and an extended range medium laser
in the head gives this version of the Shadow Hawk a good range of
combat options. The two Streak SRM-2 launchers in each of the side
torso sections add considerable offensive punch. An extended range
small laser in the center torso provides some anti-infantry capability.
Clan Shadow Hawk pilots have greater control over heat build-up during
combat through a wide range of offensive options. Analysis shows that
the 'Mech must jump and fire all the weapon systems simultaneously
to build up any significant heat. This 'Mech showed up in the conflict
on Twycross, though no notable engagements were recorded against this
design at that time because OmniMechs were dominant in the Clan arsenal.
Since Tukayyid, the Clans have reinforced front-line units with older
'Mechs, and raiding has put this machine into action against Inner